Well, what I hoped it won’t happen – it happened. They showed an actual Warcraft movie footage trailer only for the Comic-Con visitors. I hope Legendary will change their mind and give us all that teaser trailer and it won’t be like last year when that mood teaser was shown once and never again. Only stories about it. So since I have no idea it this Comic-Con trailer will see the light of day, I will give you IGN description of the said trailer and you will need to use your imagination
“The main human character is portrayed by Travis Fimmell. He has long brown hair and a beard and is garbed in black shining armor trimmed with gold. We hear him speak about guarding his king and guarding his own family. He ponders whether he is strong or worthy enough. Likewise, his orc counterpart speaks of being a father and if he is up to the task. The point is that these two foes are more alike than they are different.
But the orcs’ homeland has been destroyed and so he asks if war is the only answer now. We then see a slew of quick shots of the supporting cast, including a nefarious-looking Dominic Cooper, Ben Foster‘s mage casting a spell, and a green-skinned Paula Patton aggressively licking someone. The orcs look great, very organic and real. The world also looks real and not simply like a CG-rendered realm. We get a sense of the different regions, from the desert wastelands to the wooded regions of the humans.” IGN
Concept art from the Warcraft movie – Dark Portal in making
Warcraft movie logo trailer
Last year at Comic-Con 2013 we got that mysterious teaser/mood trailer that only people there had the pleasure to watch it. After that, the trailer vanished into the Nether. This year I expect a lot more since the movie is in post-production, so a proper teaser trailer (like official one, not just for the Comic-Con 2014 guests) would be really nice.
Legendary Pictures has a panel going Saturday July 26, 2014 12:25pm – 1:10pm, where they will talk about their upcoming movies. So far we got some images of some Warcraft movie props and what it seems to be a Warcraft movie logo. Yes, it does look more like Starcraft logo, so I don’t really understand the direction they are going with that new font. It looks cool though, but it just doesn’t feel Warcraft, to me at least.
And we also got a nice picture of Warcraft movie exhibit with Doomhammer, Alliance Lion shield and an interesting sword that kinda looks like it could be Great Royal Sword that is wielded by Anduin Lothar.
After filming of Warcraft movie finished and project went into post-production, some actors seems to keep the flame burning with little bits of info on their characters just to keep us of not forgeting that movie is still in production, since it will be in post production for like year and a half
IGN had a one on one with Ben Foster about his role in the Warcraft movie:
“The character in Warcraft that I play is named Medivh. He’s a mage, which is essentially a sorcerer,” Foster revealed. “He came up in a time protecting an area, and the way he protected this area was through magic. As peace returned to this land he took a break. He hung up his staff, so to speak, or let his guns get dusty. We meet him as his friends are returning asking for his help in a battle.”
“What’s exciting about Duncan Jones‘ take on this video game is that it shows both sides of the war. It shows both sides of a conflict, which is exciting to me. It’s not just a video game turned into a movie. It’s asking, hopefully, an important question of, where do we limit our compassion for what we consider to be the bad guys?”
Yes, you have read it good – two tribes. Thomas Tull’s words, not mine
Crew over at IGN caught Thomas Tull twice during the Godzilla promotion in London and New York and Tull hinted that we might see something on this years Comic-Con and that the story is focused around two tribes. I think he meant two factions, two races or something like that, but at that moment he couldn’t find the proper and correct word
“Doing a videogame movie has not really been done well, and I think part of the reason for that is it’s been done for the wrong reasons. If you simply say ‘How many people have played the game? How much money can we make?’ You’re doomed. You’re doomed right off the start.”
“Bringing a filmmaker like Duncan [Jones] onboard to distill that and bring the incredible cast onboard that he was able to get… we hope that when you see the first trailer for it, you’re going to say ‘OK, this is not what I was expecting.’ He’s an incredibly exciting filmmaker.”
Or you can just check out the video…
Crew from CraveOnline had a chat with Legendary Pictures CEO Thomas Tull about various projects they are working on at this moment and few questions were about Warcraft movie also.
CraveOnline: I understand Warcraft wraps shooting shortly but doesn’t come out until 2016. Is two years of post longer than usual?
Thomas Tull: Well, part of it is getting the date right. As you may have noticed, these next two years, there’s pretty big titles coming out. We wanted to make sure that we got that right, but there are some sequences and some things that Duncan Jones has done that are truly on the cutting edge. You want to have plenty of time to make sure that we dial those in. So by the time they get home and set up, it’ll be a little less than two years. It’ll be about 20 months but we really want to take our time and get this right because the technology that’s employed really is some next generation stuff.
CraveOnline: So they’ll use the time.
Thomas Tull: Correct, absolutely.
CraveOnline: Duncan’s last two movies were mind-benders. Is Warcraft more of a straightforward story for him or does it have that element too?
Thomas Tull: I would say it’s a linear story, but at the same time, it’s Duncan Jones. That’s what we wanted, was again that different flare, not just straightforward fantasy and everything. Look, it’s a privilege. Being able to go from Interstellar’s our fifth movie with Chris Nolan into Guillermo del Toro and Gareth Edwards and now Duncan Jones. It’s really a privilege to work around these folks.
Empire Magazine for its 300th issue has an article about Warcraft movie and with it we finally got a first image from Warcraft movie set. It’s not something huge as you can notice, but at least we can see that they are using built sets and not green screen, which is always a plus
Duncan Jones said on his Twitter that shooting is half way done, so 45 day more. There was some media at the set also, just they have to keep quiet for the moment since it seems there is a NDA on every bit of information from the set. Kinda sucks, even though with other Blizzard properties it’s usually like that, except there was always some datamining so things got out ahead of time. It would be pretty hard to datamine a movie production….ahh well
Anyway, IGN had a chat with Legendary CEO Thomas Tull about their hot game movie rights, Warcraft and Mass Effect. Here is a part of the interview…
IGN: Given the expansive nature of World of Warcraft, what was the key for you guys in coming up with a story structure that worked as a film? I know a lot of people struggled with that for a long time.
Tull: Oh, yeah. That’s great. So here’s what that boils down to: At Legendary, if our logo’s on it, we want it to be great, not just an okay way to spend two hours. So with Warcraft, the reason it took so long to develop is because the world does not need another bad video game movie.
Tull: Frankly, our attitude from the beginning — we have an amazing relationship with the guys at Blizzard, and they care very much about their universe as storytellers — if it were just the game, we would not have known how to make Warcraft, which is a video game experience, into a movie. But, because they’ve done such an incredible job of building out the lore — they have something like a hundred books — there’s a real story and deep history behind the characters and races and everything. So that’s really what we mined and got into. Like, what are some of the main characters that make this such an interesting universe, and what are the stories that we want to tell? We were finally able to get a script and story that we felt was incredibly compelling, and that’s how we’re able to get a director like Duncan Jones.
While doing interview for Collider about his latest projects like Need for Speed, he was asked about his Warcraft role and was it the game or the director Duncan Jones that brought him to the Warcraft movie set?
Yeah, it was Duncan Jones. I knew very little of the game, so the storyline within the script was just completely crazy, but exciting. Coincidentally, it was another big idea of a game, but I knew very little of the game.
Then he was asked how would he describe the world of Azeroth?